Category: 2D Overlay
Syntax:
b2dCreateRenderTarget:Int(a:Double, b:Int, g:Int, height:Int, r:Int, width:Int)
Int
Creates offscreen render target (texture you can draw to, initialized with clear color).
Takes width (texture width in pixels, positive integer), height (texture height in pixels, positive integer), r (red component 0-255, integer), g (green component 0-255, integer), b (blue component 0-255, integer), a (alpha transparency 0.0-1.0, double, 1.0=opaque).
Returns image handle (positive integer, use with b2dSetRenderTarget, b2dDrawImage, etc), returns 0 on failure.
View detailed documentation online
;No example implemented yet
BambooBasic © 2026 Michael Denathorn