Category: Shaders
Syntax:
b2dSetImageShaderFloat:Void(shader:Int, name:String, value:Double)
Void
Sets float uniform in image shader (stored in floatParams map, uploaded to GPU during rendering).
Takes shader (shader handle), name (parameter slot index as a string, e.g. "0"), value (float value, double converted to float).
Returns nothing.
View detailed documentation online
;No example implemented yet
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