Category: 2D Overlay
Syntax:
b2dDrawMovie:Void(handle:Int, x:Int, y:Int)
Void
Draws the movie's current frame at (x, y), exactly as
b2dDrawImage draws an image: the current colour tints it, alpha fades
it, and b2dSetScale and b2dSetRotation
apply. Draws nothing before the movie has first been played.
View detailed documentation online
b2dDrawMovie(movie, x, y)
See examples/Runtime/31 - Movies.
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