Category: 2D Overlay
Syntax:
b2dMeshClipFrames:Int(handle:Int, clip:Int)
Frames in the clip
How many frames a clip covers, starting at b2dMeshClipStart. An unknown handle or clip returns 0.
View detailed documentation online
Print b2dMeshClipFrames(mesh, 0)
See examples/Runtime/30 - Meshes.
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