Category: 2D Overlay
Syntax:
b2dMeshClipName:String(handle:Int, clip:Int)
The clip's name, or an empty string
The name a clip was given in the modelling program, such as "walk". An unknown handle or clip returns an empty string.
View detailed documentation online
Print b2dMeshClipName(mesh, 0)
See examples/Runtime/30 - Meshes.
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