Category: 2D Overlay
Syntax:
b2dMeshFrameCount:Int(handle:Int)
Number of animation frames
The number of animation frames stored in the mesh. A static mesh has 1. Frames are numbered from 0, and any two can be blended with b2dMeshAnimate. An unknown handle returns 0.
View detailed documentation online
Print b2dMeshFrameCount(mesh)
See examples/Runtime/30 - Meshes.
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