b2dSetFrameLatency

Category: 2D Overlay

Syntax:

b2dSetFrameLatency:Void(latency:Int)


Parameters

Returns

Void



Summary

Sets how many frames the CPU may get ahead of the GPU.

Takes latency (Int), 1 or 2 (clamped). 1 cuts input lag: each frame waits for the one before to finish. 2, the default, keeps the frame rate up through a slow frame. It applies from the next frame.

Returns nothing.

View detailed documentation online



Example

;No example implemented yet


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