Category: BGI GUI
Syntax:
bgiSetCanvasTextShader(canvasID:Int, shaderID:Int)
Nothing
Sets a text shader for a canvas, used by text drawn under b2dSetCanvasFilter(canvas) that names no shader of its own.
Takes canvasID (Int) and shaderID (Int), from b2dLoadTextShader. Text drawn into the canvas without the filter is not affected, as on Windows.
Returns nothing.
View detailed documentation online
;No example implemented yet
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