Runout
A pseudo-3D arcade racer in the OutRun tradition - beat the clock, checkpoint to checkpoint. Assets from: https://github.com/ZgzInfinity/OutRun
▶ Play now
Opens in a new tab
- Description
- A pseudo-3D arcade racer built the way the 8- and 16-bit classics were, before hardware 3D. The road is a stack of horizontal scanline segments, each drawn as a coloured band and shifted by a curve and hill value, and the cars and scenery are flat sprites scaled by how far down the road they sit - there are no polygons anywhere. It uses a Jake Gordon-style segment renderer. Written in BambooBasic and transpiled to JavaScript for the browser.
An unofficial project inspired by OutRun. OutRun and related trademarks belong to SEGA. Not affiliated with SEGA. - Genre
- Arcade racer
- Engine
- Jake Gordon-style segment renderer
- Controls
- Arrow keys / WASD steer, R to restart